0
  • 聊天消息
  • 系統(tǒng)消息
  • 評論與回復(fù)
登錄后你可以
  • 下載海量資料
  • 學(xué)習(xí)在線課程
  • 觀看技術(shù)視頻
  • 寫文章/發(fā)帖/加入社區(qū)
會員中心
創(chuàng)作中心

完善資料讓更多小伙伴認(rèn)識你,還能領(lǐng)取20積分哦,立即完善>

3天內(nèi)不再提示

Proteus教程:16x16點陣顯示以及流水效果

Harmony&嵌入式學(xué)習(xí) ? 來源:Harmony&嵌入式學(xué)習(xí) ? 作者:Harmony&嵌入式學(xué) ? 2023-06-14 11:31 ? 次閱讀

視頻鏈接:https://www.bilibili.com/video/BV1Hv4y1f7Uq

pYYBAGSJNF-AZBHrAAMa-6aT4yI944.pngpoYBAGSJNGWAEGBsAAKNqVqPywI372.pngpYYBAGSJNG-ANQ9uAAmmzmfTj-I123.pngpoYBAGSJNHOAWmdSAAMMogStzPI581.png
#include 
#include				  				  
#define uchar unsigned char
#define uint unsigned int
uchar ROG[64];
uchar ROG_buff[64];
uchar l_num=0;
uchar w_num;
int time;
bit flag;
uchar play_mode;
uchar stay_flag;
uchar hang[]=	
{
0x00,0x01,0x00,0x02,0x00,0x04,0x00,0x08,0x00,0x10,0x00,0x20,0x00,0x40,0x00,0x80,
0x01,0x00,0x02,0x00,0x04,0x00,0x08,0x00,0x10,0x00,0x20,0x00,0x40,0x00,0x80,0x00,
};

uchar code lie[]=
{
0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0x00,0x01,0xFE,0xFF,0xFE,0xFF,
0xFD,0x7F,0xFD,0x7F,0xFB,0xBF,0xFB,0xBF,0xF7,0xDF,0xEF,0xEF,0xDF,0xF7,0x3F,0xF9,/*"大",0*/

0xFD,0xFF,0xFE,0xFF,0x80,0x01,0xBF,0xFD,0x7F,0xFB,0x80,0x03,0xFD,0xFF,0xF2,0xF7,
0x8E,0x6F,0xFD,0x5F,0xF3,0x3F,0x8E,0x5F,0xF9,0x67,0xE7,0x79,0x1D,0x7F,0xFE,0xFF,/*"家",1*/

0xEF,0xFF,0xEF,0x03,0xEF,0xFB,0xEF,0xF7,0x03,0xEF,0xDB,0xDF,0xDB,0xDF,0xDA,0x01,
0xDB,0xDF,0xB7,0xDF,0xD7,0xDF,0xEF,0xDF,0xD7,0xDF,0xBB,0xDF,0x7B,0x5F,0xFF,0xBF,/*"好",2*/

0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xCF,0xFF,0xCF,0xFF,0xEF,0xFF,0xDF,0xFF,0xFF,0xFF,/*",",3*/

0xFB,0xBF,0xF1,0xAF,0x87,0xB7,0xF7,0xB7,0xF7,0xBF,0x00,0x01,0xF7,0xBF,0xF7,0xBB,
0xF5,0xBB,0xF3,0xB7,0xE7,0xCF,0x97,0xDD,0xF7,0xAD,0xF7,0x75,0xD4,0xF9,0xEF,0xFD,/*"我",4*/

0xE0,0x0F,0xEF,0xEF,0xEF,0xEF,0xE0,0x0F,0xEF,0xEF,0xEF,0xEF,0xE0,0x0F,0xFF,0xFF,
0x00,0x01,0xFE,0xFF,0xEE,0xFF,0xEE,0x07,0xEE,0xFF,0xD6,0xFF,0xBA,0xFF,0x7C,0x01,/*"是",5*/

0xF7,0xFF,0xE2,0x03,0x0E,0xFB,0xEE,0xFB,0xEE,0xFB,0x02,0x03,0xEF,0xFF,0xCF,0xFF,
0xC6,0x01,0xAB,0xDF,0xAB,0xDF,0x6E,0x03,0xEF,0xDF,0xEF,0xDF,0xEC,0x01,0xEF,0xFF,/*"程",6*/

0xEF,0xBF,0xEF,0xDF,0xDC,0x01,0x85,0xFD,0xB3,0xFB,0xB6,0x07,0xB7,0xFF,0xB7,0xFF,
0x84,0x01,0xB7,0x6F,0xB7,0x6F,0xB7,0x6F,0xB6,0xED,0x86,0xED,0xB5,0xF1,0xFB,0xFF,/*"皖",7*/
	


};
sbit sh0=P1^0;	  
sbit ds0=P1^1;					  
sbit st0=P1^2;					  
sbit sh1=P1^3;	 
sbit ds1=P1^4;
sbit st1=P1^5;
uchar i;
void delay(uchar z)		
{
     for(z;z>0;z--)
	 for(i=110;i>0;i--);
}

void send0(uchar temp0)	 
{
	for(i=0;i(8-j);
			ROG[2*i+1] = ROG_buff[2*i+1](8-j);
		}
		
	}
	while(stay_flag);
	Show_data();
	
	
}

void main()
{
	uchar m;
	for(m=0;m
#include				  				  
#define uchar unsigned char
#define uint unsigned int
uchar ROG[64];
uchar ROG_buff[64];
uchar l_num=0;
uchar w_num;
int time;
bit flag;
uchar play_mode;
uchar stay_flag;
uchar hang[]=	
{
0x00,0x01,0x00,0x02,0x00,0x04,0x00,0x08,0x00,0x10,0x00,0x20,0x00,0x40,0x00,0x80,
0x01,0x00,0x02,0x00,0x04,0x00,0x08,0x00,0x10,0x00,0x20,0x00,0x40,0x00,0x80,0x00,
};

uchar code lie[]=
{
0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0xFE,0xFF,0x00,0x01,0xFE,0xFF,0xFE,0xFF,
0xFD,0x7F,0xFD,0x7F,0xFB,0xBF,0xFB,0xBF,0xF7,0xDF,0xEF,0xEF,0xDF,0xF7,0x3F,0xF9,/*"大",0*/

0xFD,0xFF,0xFE,0xFF,0x80,0x01,0xBF,0xFD,0x7F,0xFB,0x80,0x03,0xFD,0xFF,0xF2,0xF7,
0x8E,0x6F,0xFD,0x5F,0xF3,0x3F,0x8E,0x5F,0xF9,0x67,0xE7,0x79,0x1D,0x7F,0xFE,0xFF,/*"家",1*/

0xEF,0xFF,0xEF,0x03,0xEF,0xFB,0xEF,0xF7,0x03,0xEF,0xDB,0xDF,0xDB,0xDF,0xDA,0x01,
0xDB,0xDF,0xB7,0xDF,0xD7,0xDF,0xEF,0xDF,0xD7,0xDF,0xBB,0xDF,0x7B,0x5F,0xFF,0xBF,/*"好",2*/

0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,
0xFF,0xFF,0xFF,0xFF,0xFF,0xFF,0xCF,0xFF,0xCF,0xFF,0xEF,0xFF,0xDF,0xFF,0xFF,0xFF,/*",",3*/

0xFB,0xBF,0xF1,0xAF,0x87,0xB7,0xF7,0xB7,0xF7,0xBF,0x00,0x01,0xF7,0xBF,0xF7,0xBB,
0xF5,0xBB,0xF3,0xB7,0xE7,0xCF,0x97,0xDD,0xF7,0xAD,0xF7,0x75,0xD4,0xF9,0xEF,0xFD,/*"我",4*/

0xE0,0x0F,0xEF,0xEF,0xEF,0xEF,0xE0,0x0F,0xEF,0xEF,0xEF,0xEF,0xE0,0x0F,0xFF,0xFF,
0x00,0x01,0xFE,0xFF,0xEE,0xFF,0xEE,0x07,0xEE,0xFF,0xD6,0xFF,0xBA,0xFF,0x7C,0x01,/*"是",5*/

0xF7,0xFF,0xE2,0x03,0x0E,0xFB,0xEE,0xFB,0xEE,0xFB,0x02,0x03,0xEF,0xFF,0xCF,0xFF,
0xC6,0x01,0xAB,0xDF,0xAB,0xDF,0x6E,0x03,0xEF,0xDF,0xEF,0xDF,0xEC,0x01,0xEF,0xFF,/*"程",6*/

0xEF,0xBF,0xEF,0xDF,0xDC,0x01,0x85,0xFD,0xB3,0xFB,0xB6,0x07,0xB7,0xFF,0xB7,0xFF,
0x84,0x01,0xB7,0x6F,0xB7,0x6F,0xB7,0x6F,0xB6,0xED,0x86,0xED,0xB5,0xF1,0xFB,0xFF,/*"皖",7*/
	


};
sbit sh0=P1^0;	  
sbit ds0=P1^1;					  
sbit st0=P1^2;					  
sbit sh1=P1^3;	 
sbit ds1=P1^4;
sbit st1=P1^5;
uchar i;
void delay(uchar z)		
{
     for(z;z>0;z--)
	 for(i=110;i>0;i--);
}

void send0(uchar temp0)	 
{
	for(i=0;i(8-j);
			ROG[2*i+1] = ROG_buff[2*i+1](8-j);
		}
		
	}
	while(stay_flag);
	Show_data();
	
	
}

void main()
{
	uchar m;
	for(m=0;m

審核編輯:湯梓紅

聲明:本文內(nèi)容及配圖由入駐作者撰寫或者入駐合作網(wǎng)站授權(quán)轉(zhuǎn)載。文章觀點僅代表作者本人,不代表電子發(fā)燒友網(wǎng)立場。文章及其配圖僅供工程師學(xué)習(xí)之用,如有內(nèi)容侵權(quán)或者其他違規(guī)問題,請聯(lián)系本站處理。 舉報投訴
  • 嵌入式
    +關(guān)注

    關(guān)注

    5082

    文章

    19123

    瀏覽量

    305143
  • Proteus
    +關(guān)注

    關(guān)注

    79

    文章

    1692

    瀏覽量

    106573
  • 點陣
    +關(guān)注

    關(guān)注

    6

    文章

    194

    瀏覽量

    72503
  • 點陣顯示
    +關(guān)注

    關(guān)注

    0

    文章

    18

    瀏覽量

    8329
收藏 人收藏

    評論

    相關(guān)推薦

    16x16點陣原理圖

    16x16點陣原理圖 16 16點陣采用了74HC138 ,74HC74等芯片。[此貼子已經(jīng)被作者于2008-10-27 11:4
    發(fā)表于 10-27 11:38

    16x16點陣控制LED顯示

    如何寫16x16點陣控制LED顯示屏的程序啊?江湖急救
    發(fā)表于 05-10 15:02

    16×16點陣(滾動顯示)

    16×16點陣(滾動顯示)PROTEUS仿真資料16×16
    發(fā)表于 08-01 16:41

    Proteus 8 Professional制作16x16點陣屏詳細(xì)教程

    自己制作了個Proteus 8 Professional制作16x16點陣屏詳細(xì)教程,也許對大家有用O(∩_∩)O!
    發(fā)表于 11-30 19:52

    單片機(jī)16x16點陣顯示漢字程序

    單片機(jī)16x16點陣顯示漢字程序,51單片機(jī) 16X192點陣程序動態(tài)顯示任意漢字程序參考源代碼
    發(fā)表于 07-14 07:10

    Proteus 16x16點陣元件庫

    是完整的16x16點陣,類似于8x8,但不是8x8組合成的
    發(fā)表于 11-02 16:20 ?87次下載

    16x16點陣顯示

    用AT89C51單片機(jī)控制四塊8x8點陣組成的16x16點陣顯示屏,流動顯示字幕
    發(fā)表于 11-18 10:21 ?47次下載

    10.1.9 一個16×16點陣漢字顯示

    Proteus之一個16×16點陣漢字顯示,很好的Proteus資料,快來下載不學(xué)習(xí)吧。
    發(fā)表于 04-18 17:11 ?0次下載

    Proteus之兩個16×16點陣漢字顯示

    Proteus之兩個16×16點陣漢字顯示,很好的Proteus資料,快來下載不學(xué)習(xí)吧。
    發(fā)表于 04-18 17:11 ?0次下載

    Proteus之兩個16×16點陣漢字分批顯示

    Proteus之兩個16×16點陣漢字分批顯示,很好的Proteus資料,快來下載不學(xué)習(xí)吧。
    發(fā)表于 04-18 17:11 ?0次下載

    16x16點陣仿真的工程文件免費(fèi)下載

    本文檔的主要內(nèi)容詳細(xì)介紹的是16x16點陣仿真的工程文件免費(fèi)下載。
    發(fā)表于 12-20 08:00 ?18次下載
    <b class='flag-5'>16x16</b><b class='flag-5'>點陣</b>仿真的工程文件免費(fèi)下載

    使用8255芯片和74LS154設(shè)計的16X16點陣屏的仿真電路圖免費(fèi)下載

    本文檔的主要內(nèi)容詳細(xì)介紹的是使用8255芯片和74LS154設(shè)計的16X16點陣屏的仿真電路圖免費(fèi)下載。
    發(fā)表于 12-30 17:48 ?22次下載
    使用8255芯片和74LS154設(shè)計的<b class='flag-5'>16X16</b><b class='flag-5'>點陣</b>屏的仿真電路圖免費(fèi)下載

    16X16點陣編寫技巧的思路

    來說一下16X16點陣的編寫技巧,主要講一下思路,因為在寫16X16點陣驅(qū)動時,很多人一上來大腦一片空白啊,根本無從下手,我這里舉一個例子講下思路,以后大家可以按照我下面的思路來寫程序
    的頭像 發(fā)表于 10-26 11:16 ?7021次閱讀
    <b class='flag-5'>16X16</b><b class='flag-5'>點陣</b>編寫技巧的思路

    16x16點陣滾動顯示漢字74HC595程序仿真原理圖驅(qū)動文件

    16x16點陣滾動顯示漢字程序+仿真原理圖 74HC595驅(qū)動資料文件下載
    發(fā)表于 08-29 10:16 ?51次下載

    基于51單片機(jī)的16x16點陣顯示例程源代碼

    基于51單片機(jī)的16x16點陣顯示例程源代碼
    發(fā)表于 05-12 16:07 ?66次下載